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New world idea:Superflat water world with Water Temple generation, that players can come explore. But only with right gear (water breathing, respiration), see there's layers of bedrock keeping them underwater. Allow mob spawns so players can utilize a guardian farm. Idea can be expanded and played with. Adds a nice beneficial return for a challenge world. Also allows for cool spawn/warp camp ideas (e.g. Atlantis, Sunken Ship)This is what I generated to show the idea of the water world. Could replace squid spawns with more guardians for increased difficulty, but looking at how many guardians are in a temple. The difficulty is already pretty up there. Basically, the terrain is underwater extreme hills and all air is replaced with 256 layers of solid ocean. Temples generate decently close but not too close to each other. I'm thinking spawn for the world could sit somewhere on the ocean floor and have the water drained out so that it's safe inside from drowning/guardians.P.S. Could even generate natural caves and ore/mineshafts underneath surface to allow mining if you dare.
In a world... safe from hostile mobs. One man, with an idea. Sets forth to the local forums to speak. The man says let their be a randomly generated boss-type mob spawned in randomly generated location on a set amount of delay between each one. When the mob spawns, broadcast the coords of that mob. Let that mob drop great treasure/great cash. But don't make that mob an easy fight, and that man calls this idea; The Mob Hunt.
Login and Logout messages pls. (skyblock to)
Being able to buy lifetime fly for 1000 tokens (or win 30 min/ 60min like on Skyblocks )
A nother idea for the survuval server is dungons with lots of custom mobs and stuff leading up to a big boss battle