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Author Topic: New Survival Suggestions  (Read 1283 times)

FaliniFyreheart

New Survival Suggestions
« on: January 07, 2020, 02:35:08 PM »
Looking for suggestions for the upcoming 1.15 Survival!
Post your ideas and even links out to plugins you'd be interested in having.

Just wanted to put this here that there are also suggestions here:
http://www.dodedge.com/index.php?topic=43.0
« Last Edit: January 09, 2020, 03:39:32 PM by FaliniFyreheart »
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Rycast

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Re: New Survival Suggestions
« Reply #1 on: January 08, 2020, 03:30:29 PM »
  • Ex-nahilio hammers, use hammer on cobble to make gravel, gravel to make sand, sand to make dust, dust + water to make clay.
  • Make it so you can toss concrete powder into water to turn them into hardest concrete, and also make a way to turn it back
  • Upgradable furnaces
  • Experience storage (like esb)
  • Shulkers occasionally respawn
  • Redstone torch that prevents Endermen/Shulkers from teleporting
  • Veinminer <3
  • Wireless Redstone
« Last Edit: January 14, 2020, 06:04:59 PM by Rycast »

FaliniFyreheart

Re: New Survival Suggestions
« Reply #2 on: January 09, 2020, 03:13:04 PM »
Just gonna throw some stuff out there.

I do like some of what the current Survival has:
Special/custom mobs. Doesn't have to be the same, but something not vanilla for mobs..
Regen resource mines. Helps save the 'natural' look of most of the world instead of being dug out by people who want the blocks.
Backpacks or similar extra storage plugin
AutoSort. I love that shift+click function to deposit similar items into containers and the /depositall command that deposits all similar items into nearby chests.
For grief protection, I like what the current Survival is using. It's simple, effective, and user-friendly.
SignShop
LWC
Loot crates
Timber/Treefeller (easy tree chopping plugin w/ replant)
Custom generation (like the Recreation world)

And some stuff from ESB may also be neat to have on new Survival if possible:
Mob Spawners, stackable, silk touchable
Upgradeable special Hoppers
In-game earnable ranks with benefits.
Ability to earn /fly (and buy w/ donor rank I suppose)
Custom enchants
GUI /shop with quantity options.

Other stuff:
MobCatcher type plugin
If entities become a problem, ClearLag or similar.
Quests of some sort.
Token Shop and uses for Tokens since those are network-wide. Maybe require items bought from TS for certain rankups. Allow tokens to be used in other shops or for casino stuff.
Casino
Mobs and players drop heads
Custom villager trading
« Last Edit: January 09, 2020, 03:17:24 PM by FaliniFyreheart »
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mrdad4sure

Re: New Survival Suggestions
« Reply #3 on: January 11, 2020, 01:38:39 PM »
Surzy suggested the "complete the monument" type things. 
Me: I'd kinda like to do less grinding and more exploring / RPG type things.
Custom Dungeons with timed loot chests.  Maybe an OP type dungeon with armor and weapon loot that can only be done once every two weeks??? (because the stuff would be OP)
Spawn Secret that teleports you to a hidden Labyrinth maze for special loot or options (like a /kit)  with special mobs that patrol it.
Donor perks. :D
Custom mobs (probably for the dungeons and such)

 

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